Talent Guide
In PowerQuest, characters may choose from a wide variety of Talents, which are mental/physical skills either intrinsic to the character, or acquired through training. A Talent acts to increase the probability of successfully accomplishing a task, by modifying the Success Range on related task dice rolls, in the same manner a Trait modifies the Success Range. They are, essentially, purchased Traits for the specified tasks. For every Character Point spent on a Talent, a +3 Success Range modifier is gained.

The following is a listing of available Talents.
Acrobatics
Acting
Animal Handling
Appraising
Armor (specify)
Bluffing
Breakfall
Bribery
Carving
Climbing
Contortions
Conversation
Cooking
Disguise
Dodging/Evasion
Engineering
Engraving
Forgery
Gemstone Cutting
Herbology
High Society
Interrogation
Intimidation
Invention
Jeweler
Knowledge (specify)
Language (specify)
Leadership
Lightsleep
Lip Reading
Lock Picking
Medicine
Mimicry
Musical Instrument (specify)
Navigation
Oratory
Persuasion
Power Wielding*
Reading/Writing
Riding
Running
Seamanship
Seduction
Sewing
Shadowing
Singing
Sleight of Hand
Stealth
Street Society
Survival
Swimming
Tracking
Trading
Unarmed Combat
Ventriloquism
Weapon (specify)
Weaponsmithing
* Refer to the Power Wielding Guide.
NOTE: When a Talent in the above list has the attachment "(specify)", it means that the Talent must be specific to an item, whether it be a weapon, language, or field of knowledge.
